Target Audience and Market Research

WII 2. Know the regulatory, ethical and legal requirements applicable to the games, animation and VFX industries WII 3. Understand how products in the games, animation and VFX industries are taken to market A target audience is the main group of people that a game, animation or VFX will be aimed at. This will affect … Continue reading Target Audience and Market Research

World Building

ISIW 1 Understand the concept of an imagined world in relation to the games, animation and VFX industries. So far, we don't have much of a setting for our game. It would be set in Russia during the cold war, and the playable area would be a run down train station. We haven't developed the … Continue reading World Building

Job Roles and Hierarchies

WII1 - Understand job roles, career structures and business model across the games, animation and VFX industries Task - list as many job roles in the games, animation and VFX industries as possible. Games Developer, Producer, 3D Modeller, Programmer, Designer, Animator, Marketing, Concept artists, HR, Management, Directors, Foley artists, Animation Animators, Concept Artists, Character Designers, … Continue reading Job Roles and Hierarchies