Today was my introduction to using Autodesk Maya, so I spent today learning about the basics of Maya. This included things like how to manipulate shapes using the move and scale tools. I did this using the transform manipulator and scale manipulator respectively. After using these to manipulate some shapes into building like structures, I … Continue reading Building a spaceship.
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Rube Goldberg machine research
To help me get used to the physics of unity and how i can use them, i have been tasked with creating a Rube Goldberg machine. So to start off with i will research ideas as to what a Rube Goldberg machine does and how i can create my own unique one. By definition, … Continue reading Rube Goldberg machine research
Project 1
For my first project on this course, my goal is to create a simple game to start off with. To brainstorm ideas, i have googled games that i have played with simplistic character designs. One example of this would be Lightfall, a beautifully designed game with colourful background and level design. In contrast, the main … Continue reading Project 1
Different types of perspective.
1 Point perspective This is one point perspective. There is only 1 point in this image and it becomes a vanishing point as everything singles into that point. This makes the objects appear to get smaller the closer they get to that single point. 2 Point perspective This is two point perspective. You can see that … Continue reading Different types of perspective.
What I hope to achieve from this course
The main thing I hope to gain from this course is experience into what goes into developing a game and to gain skills in these areas, as I feel passionate about gaming however I currently lack the knowledge of how games are developed. Currently, i feel like level design or background design would be the … Continue reading What I hope to achieve from this course