World Building

ISIW 1 Understand the concept of an imagined world in relation to the games, animation and VFX industries. So far, we don't have much of a setting for our game. It would be set in Russia during the cold war, and the playable area would be a run down train station. We haven't developed the … Continue reading World Building

Job Roles and Hierarchies

WII1 - Understand job roles, career structures and business model across the games, animation and VFX industries Task - list as many job roles in the games, animation and VFX industries as possible. Games Developer, Producer, 3D Modeller, Programmer, Designer, Animator, Marketing, Concept artists, HR, Management, Directors, Foley artists, Animation Animators, Concept Artists, Character Designers, … Continue reading Job Roles and Hierarchies